June didn’t have any standout blockbuster releases, but the games industry showed that it doesn’t need big launches to generate revenue. Digital sales generated $9.1 billion in May as well as last month, which was up 15 percent year-over-year from $7.9 billion in June 2017. This is thanks mainly to mobile and console platforms, which sa…Read More
from VentureBeat http://bit.ly/2LQpOvp
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